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Terrain and Ocean
The ShiVa Editor incudes a integrated complete terrain and ocean module specifically designed for the creation of incredible environments.

Terrain Editor

The ShiVa Terrain editor allows you to create vast, detailed environments.
Design your terrain for simulations and serious games using geo-spatial information system data (GeoTIFF, ASCII .xyz, NASA and IGN ) for your geometry and realistic satellite ortho-photos for your textures.

The terrain editor uses a multi-layer approach (such as Z-Brush or MudBox) and real-time paint editing for geometry, material and vegetation to enhance your creativity.

In addition, the roads manager allows you to draw paths to modify geometry, textures and vegetation.

With its highly optimized data structure, the terrain editor provides a new way to create scenes, spaces and worlds.

Ocean

Create an infinite sea in your scene.
The ocean function is and easy-to-use feature for designing all sea and coastal scenes. It is script-able and dynamic, with ultra-realistic, automatic and customizable wave height, color, reflection, refraction, texture, foam and fog.

This 'one click' feature will make your scene incredibly realistic and attractive


Combine these features and plunge head-first into the ShiVa world creation environment.


Terrain and ocean