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Animation
ShiVa includes an integrated advanced animation engine, which can be
configured and operated via script, to bring your objects to life.

Animation

Keyframe animation
Import animation from DCC Tools
Create or edit animation
Smooth, scale, flip, copy and remove curves

Skeletal animation

Hierarchical animation support, providing control of skinned meshes:
- Characters, creatures
- Facial animations
- Unlimited number of joints
- Up to 4 bone influences per vertex

Motion blending

Advanced real-time animation mixing processing:
- Perform smooth transitions between animations
- Multiple playback modes available for each animation channel
- Up to 8 simultaneous animation channels per object, with custom settings.

Total control via script

Use script to drive animations and skeletons, enabling you to:
- Mix your animations in real time
- Know the position of every joint in the world space
- Control each joint

Skeleton synchronization

Automatic synchronization system for multiple skeletons:
- The animation of one object can be cloned onto other objects
- Enables you to reproduce optimized crawl animation
- Enables automatic stacking (for clothes or equipment).

Automatic path-finding

ShiVa includes an integrated automatic path tracking engine, enabling you to create autonomous movement behavior with ease.
Automatic path detection and tracking system, enabling you to:
- create autonomous moving objects with ease
- find the shortest route between two points while avoiding obstacles.
animation