Animation
ShiVa includes an integrated advanced animation engine, which can be
configured and operated via script, to bring your objects to life.
Animation
Keyframe animation
Import animation from DCC Tools
Create or edit animation
Smooth, scale, flip, copy and remove curves
Skeletal animation
Hierarchical animation support, providing control of skinned meshes:
- Characters, creatures
- Facial animations
- Unlimited number of joints
- Up to 4 bone influences per vertex
Motion blending
Advanced real-time animation mixing processing:
- Perform smooth transitions between animations
- Multiple playback modes available for each animation channel
- Up to 8 simultaneous animation channels per object, with custom settings.
Total control via script
Use script to drive animations and skeletons, enabling you to:
- Mix your animations in real time
- Know the position of every joint in the world space
- Control each joint
Skeleton synchronization
Automatic synchronization system for multiple skeletons:
- The animation of one object can be cloned onto other objects
- Enables you to reproduce optimized crawl animation
- Enables automatic stacking (for clothes or equipment).
Automatic path-finding
ShiVa includes an integrated automatic path tracking engine, enabling you to create autonomous movement behavior with ease.
Automatic path detection and tracking system, enabling you to:
- create autonomous moving objects with ease
- find the shortest route between two points while avoiding obstacles. |