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1st September, 2010 in Rendering

The engine has a feature to optimize the draw call number but it is limited to models having less than 32 vertices. Learn here how to reduce the number of vertices in your DCC Tools.

30th August, 2010 in Blog

Developed by Exkee, published by Ubisoft
Released – May 26, 2010
Used ShiVa 3D for – PSP, iPhone, PC

27th August, 2010 in Blog

The GDC™ Europe is the premier pan-European developer event bringing together developers and business professionals across the continent and worldwide. Stonetrip’s CEO was invited to take part in the 3D engine shoot out panel.

2nd July, 2010 in Blog

Add your review of ShiVa 3D to the Devmaster.net site (10 entries), or retweet a review (1 entry) and you’re in the running to win the new 64GB iPad 3G.
[Closed] Congratulation to TobiasBraner on the win!

22nd June, 2010 in Blog

Promotional Pricing for ShiVa 3D Advanced Editor to Support Developers Creating Games on Macintosh. ShiVa 3D Available for €1199 to Help Grow Mac Development Community

17th June, 2010 in Blog

Palm just announced the PDK Hot Apps Program, which will pay out $1 Million in cash and HP products to the PDK apps that enjoy the most success in the Palm App Catalog during the months of July and August. 3, 2, 1, ShiVa !

14th June, 2010 in Blog

Tegra is the first processor that enables mobile devices to provide the same capabilities as a desktop PC. ShiVa 3D is the one of the first engines for Tegra that enables 3D game and application development.

4th June, 2010 in Blog

As you may know, in the near future the new iPhone OS 4.0 will be out with a modified version of the ToS (Terms of Service). This new version will disallow applications that are not originally written in C, C++ or Objective-C, using Xcode.

2nd June, 2010 in Import

Mixamo is a 3D character animation service that makes the end-to-end character animation experience faster and easier. Here is an article on how to use it with from 3dsMax to ShiVa.

1st June, 2010 in Blog

The decision to choose an engine for your game or 3D application is one that shouldn’t be taken lightly.It’s a critical decision that greatly contributes to the project’s cost, size, and ease of development.

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