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This tutorial is a small extension to the previous tutorial about Lua metatables. It show you another way to declare a metatable, how to add default values in your metatable. |
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This tutorial teach you an easy way to manage your URL parameters in your application by using LUA metatables. |
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Sometimes, it is boring to test your script if your game targets several devices, because you have some “if ( android ) then elseif ( iphone )…” in your code for instance. |
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Having buttons in your HUD is fine for your application to work, but it’s better when the user can have a feedback of his actions. That’s the goal of this tutorial, changing the texture of a button when the user clic it with his mouse, or tap it with his finger. |
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16th March, 2011 in
Scripting
When creating a game for a mobile device with multitouch capabilities, it’s difficult to test the code inside ShiVa Editor on a computer with no multitouch. This tutorial explains you how to simulate the multitouch using the mouse. |
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16th March, 2011 in
Scripting
It is often interesting when you have to download an image to put into cache to get the name and the extension of the file in the URL. |
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Learn how to rotate the viewport according to the device rotation using the accelerometer |
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16th March, 2011 in
Scripting
When you want to set a key/value in a hashtable, you have to check if the key is already existing before doing a hashtable.set (), because if the key doesn’t exists, the function won’t do anything. |
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16th March, 2011 in
HUD
Learn how to create an iPhone like notification message using HUD components and actions |
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Here is a very easy to use sample of script to get an xml. Instead of using states, I recommend using handlers… |













