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Starting with ShiVa 1.9.2 and the Authoring Tool 1.4, we greatly improved Android plugin development. Include JAR files in plugins and create self-contained plugins in C/C++ and Java code for Android with ShiVa! |
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Learn how to use the cache and system APIs to stream remote videos, textures, and game content to your ShiVa application! |
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Changing a level scene is just one line away with application.setCurrentUserScene. But can you do it the elegant way? |
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31st July, 2012 in
Tutorials
Starting with the UAT 1.4 beta 4, the ShiVa Flash external interface has become feature complete. In this tutorial, we will learn how to manipulate a running ShiVa 3D FLASH application by calling DefaultUser-Events from html/js. |
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Thanks to the UAT 1.4, you can now create project builds. Read this tutorial to learn how to modify ActionScript documents and add a whole new level of interactivity to your ShiVa Flash application! |
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12th June, 2012 in
Tutorials
Learn how to work with a remote high score list! Use ShiVa Flash to send XML data to a PHP script which stores your high scores on a distant server. |
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10th June, 2012 in
Tutorials
In order to interact with XML files on your server, you need to make use of a little file that handles access permission for Flash documents… |
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Masking bits and categories were introduced in ShiVa 1.9.1, but very few developers know how to use them effectively. This tutorial video shows you the basics to get you started. |
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This tutorial is a small extension to the previous tutorial about Lua metatables. It show you another way to declare a metatable, how to add default values in your metatable. |
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This tutorial teach you an easy way to manage your URL parameters in your application by using LUA metatables. |




