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2nd June, 2010 in
Import
Mixamo is a 3D character animation service that makes the end-to-end character animation experience faster and easier. Here is an article on how to use it with from 3dsMax to ShiVa. |
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7th May, 2010 in
Import
This article will teach you how to use precomputed lightmap in ShiVa Editor. The example uses multiples UV sets objects, precomputed and dynamics lightning mixed. |
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5th January, 2010 in
Import
This article explain how to import your skinned models created in Softimage 2010 using the Collada format. |
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5th January, 2010 in
Import
This article explain how to import your biped character created in 3dsMax 2010 using the Collada format. |
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5th January, 2010 in
Import
This article deals with common rules needed to have a straight production pipeline between ShiVa Editor and all the 3D modeling tools compatible like 3dsMax, Maya, XSI, Blender, etc… |
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4th January, 2010 in
Import
This article explain how to import your skinned models created in 3dsMax 2010 using the Collada format. |




