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Character animation in seconds
2nd June, 2010 in Import

Mixamo is a 3D character animation service that makes the end-to-end character animation experience faster and easier. Here is an article on how to use it with from 3dsMax to ShiVa.

Lightmap and multiple UV sets
7th May, 2010 in Import

This article will teach you how to use precomputed lightmap in ShiVa Editor. The example uses multiples UV sets objects, precomputed and dynamics lightning mixed.

Softimage : Skinned object
5th January, 2010 in Import

This article explain how to import your skinned models created in Softimage 2010 using the Collada format.
Three easy steps to complete the process, source files are also included.

3dsMax : Biped character
5th January, 2010 in Import

This article explain how to import your biped character created in 3dsMax 2010 using the Collada format.
Three easy steps to complete the process, source files are also included.

Setup a 3d model for Collada export
5th January, 2010 in Import

This article deals with common rules needed to have a straight production pipeline between ShiVa Editor and all the 3D modeling tools compatible like 3dsMax, Maya, XSI, Blender, etc…

3dsMax : Skinned object
4th January, 2010 in Import

This article explain how to import your skinned models created in 3dsMax 2010 using the Collada format.
Three easy steps to complete the process, source files are also included.