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Advanced Optimisation Technique
1st September, 2010 in Rendering

The engine has a feature to optimize the draw call number but it is limited to models having less than 32 vertices. Learn here how to reduce the number of vertices in your DCC Tools.

Next Gen rendering techniques
24th February, 2010 in Rendering

Enable Hi quality rendering in your game.
Sublime your creation using normal maps, specular map, glow map, multi-point lighting and put it in an osv to share.