ShiVa3D
Wish list
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- Topics
- Replies
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- Last post
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- Blurry Reflections/Refractions
by makkar » 17 May 2010, 09:14 - 2 Replies
- 444 Views
- Last post by makkar
25 May 2010, 09:07
- Blurry Reflections/Refractions
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- Request for Lens Flares
by ChristianTSP » 21 Jan 2009, 09:38 - 10 Replies
- 1220 Views
- Last post by makkar
24 May 2010, 14:05
- Request for Lens Flares
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- STK content
by kapinezi » 22 May 2010, 10:06 - 1 Replies
- 390 Views
- Last post by RawenGroup
22 May 2010, 18:21
- STK content
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- I wish in 1.9 if we could write Classes also
by Neo » 19 May 2010, 13:52 - 8 Replies
- 784 Views
- Last post by NiCoX
22 May 2010, 17:28
- I wish in 1.9 if we could write Classes also
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- getComponentBackgroundImage access
by mal_CanDo » 20 May 2010, 18:55 - 2 Replies
- 375 Views
- Last post by mal_CanDo
21 May 2010, 09:41
- getComponentBackgroundImage access
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- Specify texture options for HUD or background texture
by mal_CanDo » 20 May 2010, 19:14 - 0 Replies
- 314 Views
- Last post by mal_CanDo
20 May 2010, 19:14
- Specify texture options for HUD or background texture
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- Specify animation frame range for animClip in AnimBank
by mal_CanDo » 20 May 2010, 19:08 - 0 Replies
- 449 Views
- Last post by mal_CanDo
20 May 2010, 19:08
- Specify animation frame range for animClip in AnimBank
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- HUD - show main ( sub ) container when selected
by mal_CanDo » 20 May 2010, 19:04 - 0 Replies
- 268 Views
- Last post by mal_CanDo
20 May 2010, 19:04
- HUD - show main ( sub ) container when selected
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- HUD Action Command copy
by mal_CanDo » 20 May 2010, 18:55 - 0 Replies
- 278 Views
- Last post by mal_CanDo
20 May 2010, 18:55
- HUD Action Command copy
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- Better management of intensive tasks (that lock the editor)
by dtr1au » 19 May 2010, 01:49 - 0 Replies
- 294 Views
- Last post by dtr1au
19 May 2010, 01:49
- Better management of intensive tasks (that lock the editor)
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- Scene background Scale and Offset accessible from UI
by mal_CanDo » 17 May 2010, 11:41 - 0 Replies
- 319 Views
- Last post by mal_CanDo
17 May 2010, 11:41
- Scene background Scale and Offset accessible from UI
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- Global Coordinate Rotation Gizmo for Lights
by makkar » 14 May 2010, 19:07 - 0 Replies
- 304 Views
- Last post by makkar
14 May 2010, 19:07
- Global Coordinate Rotation Gizmo for Lights
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- Iphone Default Keyboard
by abc123 » 12 May 2010, 12:20 - 2 Replies
- 448 Views
- Last post by abc123
12 May 2010, 12:51
- Iphone Default Keyboard
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- mettre de la réalité augmentée
by slashy » 23 Dec 2009, 13:52 - 3 Replies
- 547 Views
- Last post by sensplay
08 May 2010, 14:05
- mettre de la réalité augmentée
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- Better string parsing functionality
by EvilNoodle » 03 May 2010, 20:11 - 0 Replies
- 303 Views
- Last post by EvilNoodle
03 May 2010, 20:11
- Better string parsing functionality
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- Official Blog updates
by mal_CanDo » 23 Apr 2010, 09:25 - 4 Replies
- 625 Views
- Last post by Dje
03 May 2010, 18:08
- Official Blog updates
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- USB camera access
by mcbig » 28 Apr 2010, 00:25 - 0 Replies
- 328 Views
- Last post by mcbig
28 Apr 2010, 00:25
- USB camera access
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- Terrain: different brush shape.
by RedKetchup » 28 Feb 2010, 22:38 - 1 Replies
- 461 Views
- Last post by GigaNil_B
25 Apr 2010, 02:55
- Terrain: different brush shape.
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- a shiva tool for lighmap computing
by harold35 » 15 Apr 2010, 10:02 - 1 Replies
- 487 Views
- Last post by broozar
15 Apr 2010, 23:34
- a shiva tool for lighmap computing
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- Compressed TGA
by makkar » 15 Apr 2010, 09:41 - 0 Replies
- 296 Views
- Last post by makkar
15 Apr 2010, 09:41
- Compressed TGA
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- Source license
by Shane » 14 Apr 2010, 20:54 - 0 Replies
- 352 Views
- Last post by Shane
14 Apr 2010, 20:54
- Source license
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- ssbump /radiosity normal maps support
by broozar » 14 Apr 2010, 12:29 - 0 Replies
- 331 Views
- Last post by broozar
14 Apr 2010, 12:29
- ssbump /radiosity normal maps support
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- Simple .TXT file access
by FR_dZastrX » 07 Apr 2010, 21:06 - 0 Replies
- 375 Views
- Last post by FR_dZastrX
07 Apr 2010, 21:06
- Simple .TXT file access
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- shape.GetMeshMaterialEffectMap0
by Psykedelius » 25 Mar 2010, 20:46 - 3 Replies
- 473 Views
- Last post by FR_dZastrX
07 Apr 2010, 08:26
- shape.GetMeshMaterialEffectMap0
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- A way to move the camera without using middle btn
by ops8086 » 30 Mar 2010, 20:04 - 1 Replies
- 450 Views
- Last post by Yopia
31 Mar 2010, 06:49
- A way to move the camera without using middle btn
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- Acess Iphone photo library
by abc123 » 29 Mar 2010, 11:00 - 1 Replies
- 430 Views
- Last post by NiCoX
29 Mar 2010, 11:24
- Acess Iphone photo library
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- GetClip
by dustin1138 » 24 Mar 2010, 19:53 - 0 Replies
- 339 Views
- Last post by dustin1138
24 Mar 2010, 19:53
- GetClip
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- Lights - dynamic shadows - HUD img pixel
by Neal » 17 Mar 2010, 14:51 - 5 Replies
- 704 Views
- Last post by Neal
22 Mar 2010, 14:59
- Lights - dynamic shadows - HUD img pixel
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- cache.pause(sFileName)
by Jérémy » 10 Nov 2009, 13:35 - 1 Replies
- 466 Views
- Last post by FR_dZastrX
21 Mar 2010, 19:09
- cache.pause(sFileName)
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- The Splash Screen...
by shivafang » 19 Mar 2010, 18:33 - 2 Replies
- 464 Views
- Last post by Pixep
20 Mar 2010, 11:25
- The Splash Screen...
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- AI subdirectories and User AI "getAIVar"
by Pixep » 20 Mar 2010, 09:38 - 0 Replies
- 311 Views
- Last post by Pixep
20 Mar 2010, 09:38
- AI subdirectories and User AI "getAIVar"
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- visual programming tool
by kimsey » 17 Mar 2010, 21:06 - 0 Replies
- 318 Views
- Last post by kimsey
17 Mar 2010, 21:06
- visual programming tool
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- Same windows side by side.
by RedKetchup » 17 Mar 2010, 16:18 - 0 Replies
- 283 Views
- Last post by RedKetchup
17 Mar 2010, 16:18
- Same windows side by side.
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- BSON format
by atalargo » 11 Mar 2010, 15:58 - 0 Replies
- 412 Views
- Last post by atalargo
11 Mar 2010, 15:58
- BSON format
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- Random particule creation
by RedKetchup » 07 Mar 2010, 15:12 - 0 Replies
- 301 Views
- Last post by RedKetchup
07 Mar 2010, 15:12
- Random particule creation
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- ....
by RedKetchup » 06 Mar 2010, 15:14 - 0 Replies
- 268 Views
- Last post by RedKetchup
06 Mar 2010, 15:14
- ....
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- hud.rotation to work on child components
by dpharaoh » 01 Mar 2010, 21:52 - 0 Replies
- 312 Views
- Last post by dpharaoh
01 Mar 2010, 21:52
- hud.rotation to work on child components
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- Joint Editor
by RedKetchup » 27 Feb 2010, 01:33 - 0 Replies
- 305 Views
- Last post by RedKetchup
27 Feb 2010, 01:33
- Joint Editor
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- Variable open on double click.
by RedKetchup » 27 Feb 2010, 00:06 - 0 Replies
- 295 Views
- Last post by RedKetchup
27 Feb 2010, 00:06
- Variable open on double click.
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- Attribute editor, sensor Type -> Trigger.
by RedKetchup » 09 Feb 2010, 01:16 - 1 Replies
- 378 Views
- Last post by pataya
26 Feb 2010, 22:50
- Attribute editor, sensor Type -> Trigger.
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- ORM in Shiva?
by Soumya » 26 Feb 2010, 06:11 - 0 Replies
- 287 Views
- Last post by Soumya
26 Feb 2010, 06:11
- ORM in Shiva?
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- Model import, material lighting.
by RedKetchup » 22 Feb 2010, 20:42 - 5 Replies
- 516 Views
- Last post by RedKetchup
23 Feb 2010, 16:06
- Model import, material lighting.
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- Reposition TRS Gizmo at the center of object.
by RedKetchup » 22 Feb 2010, 15:42 - 0 Replies
- 330 Views
- Last post by RedKetchup
22 Feb 2010, 15:42
- Reposition TRS Gizmo at the center of object.
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- HUD some suggestions.
by RedKetchup » 22 Feb 2010, 12:36 - 0 Replies
- 327 Views
- Last post by RedKetchup
22 Feb 2010, 12:36
- HUD some suggestions.
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- PolyTrail to be adjusted with TRS tool.
by RedKetchup » 21 Feb 2010, 04:15 - 0 Replies
- 326 Views
- Last post by RedKetchup
21 Feb 2010, 04:15
- PolyTrail to be adjusted with TRS tool.
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- Override variable at runtime of object created...
by RedKetchup » 20 Feb 2010, 18:30 - 0 Replies
- 272 Views
- Last post by RedKetchup
20 Feb 2010, 18:30
- Override variable at runtime of object created...
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- Log report to delete without RMB.
by RedKetchup » 20 Feb 2010, 16:41 - 0 Replies
- 274 Views
- Last post by RedKetchup
20 Feb 2010, 16:41
- Log report to delete without RMB.
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- Game editor, model, scene.createRuntimeObject ...
by RedKetchup » 20 Feb 2010, 16:25 - 0 Replies
- 300 Views
- Last post by RedKetchup
20 Feb 2010, 16:25
- Game editor, model, scene.createRuntimeObject ...