ShiVa3D
Buffer uses 50% of total app memory!
All about the StoneScriptBuffer uses 50% of total app memory!
by otester » 20 Aug 2012, 03:21
Currently the buffer uses up ~100MB of RAM, unknown uses ~45MB, textures ~28MB then the rest is divided between everything else.
How can I reduce the buffer usage/unknown? (Wtf is unknown?)
How can I reduce the buffer usage/unknown? (Wtf is unknown?)
- otester
- Platinum Boarder

- Posts: 329
Re: Buffer uses 50% of total app memory!
by michax » 20 Aug 2012, 05:06
I share same question.
I've found that those values don't relate to memory consumption on mobile.
And also buffer and unknown got around 50 mb even for empty aplication. Maybe those are connected with Shiva IDE.
Anyway, would like to get answer on that matter as well.
I've found that those values don't relate to memory consumption on mobile.
And also buffer and unknown got around 50 mb even for empty aplication. Maybe those are connected with Shiva IDE.
Anyway, would like to get answer on that matter as well.
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