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Turn on "Receive Dynamic Lighting" at run-time

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Turn on "Receive Dynamic Lighting" at run-time

Postby mal_CanDo » 18 Jun 2009, 10:35

As more access is being added for materials ( eg access to shininess ), is it also possible to add access to attributes that are settable in the UI such as "Receive Dynamic Lighting".

For two reasons mainly...
1) So that I can change this at run-time for certain objects ( eg pickup is collected, then remove dynamic lighting, give it 30% blend etc ).

2) So that I can do some profiling on the iPhone ( add button to toggle Dynamic Lighting on certain objects within the scene at run-time, and check the FPS difference )

Mal
mal_CanDo
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