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Shaders in 2.0

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Shaders in 2.0

Postby Benton » 25 May 2012, 17:11

Custom shaders with more slots for textures, so I could for instance, have a normal map, spec map, glow map AO map, diffuse map, and a displacement map in one material. If ShiVa 2.0 does not have this I will not even consider buying it.
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Benton
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