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Codename "STARSHOOTER"

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Codename "STARSHOOTER"

Postby vaclav.mazany » 07 Apr 2012, 14:39

Today, I'm launching my new website, dedicated to a project that I'm making with help of Shiva3D.
It will be a shoot'em'up stile of game.
If you're curious, head over to my page.
You will find some brief info, for a start, so stay tuned.

http://www.taurris.com/

http://www.facebook.com/Taurris

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Re: Codename "STARSHOOTER"

Postby NiCoX » 07 Apr 2012, 15:06

Nice graphics! Do not hesitate to post new screenshots and gameplay videos when you have some :)
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Re: Codename "STARSHOOTER"

Postby RedQueen » 07 Apr 2012, 15:39

Wow that is fantastic!! Can't wait to see more!! :D :? I really need to start investing more in my project.
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Re: Codename "STARSHOOTER"

Postby vaclav.mazany » 07 Apr 2012, 20:16

Thx, I'm glad you like it...
The video is already WIP, I'l be able to finish it (hopefully) in few days.
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Re: Codename "STARSHOOTER"

Postby Fraser » 08 Apr 2012, 02:29

Very nice, look forward to watching the video.
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Re: Codename "STARSHOOTER"

Postby queryamit » 08 Apr 2012, 10:42

Nice Graphics :)
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Re: Codename "STARSHOOTER"

Postby vaclav.mazany » 08 Apr 2012, 14:57

So I did a bit of a preview.... just for a start :) to show what is planned for the game.
Right now, it's in heavy development, so I cannot say for sure that everything will make it into the final game...
Enough talk :) here's the video...

http://www.taurris.com/node/21

Edit : any thoughts... comments... criticism appriciated ;)
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Re: Codename "STARSHOOTER"

Postby varnado » 08 Apr 2012, 16:35

Whoa amazing job! Congrats 8) I will buy this :mrgreen:
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Re: Codename "STARSHOOTER"

Postby RedQueen » 08 Apr 2012, 16:50

Woooooooow!! Definitely nice!! How long for you to get where you are right now in development??
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Re: Codename "STARSHOOTER"

Postby vaclav.mazany » 08 Apr 2012, 17:11

thx ! :)

How long for you to get where you are right now in development??


well.... I can't tell you precisely how long.. because I'm doing this in my free time after work. But I'm working on it for a year by now.. I guess. But as I said, only few hours per week. So the actual time will be lot less.

Whoa amazing job! Congrats 8) I will buy this :mrgreen:


Cool .. my first customer :)
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Re: Codename "STARSHOOTER"

Postby giggsy » 09 Apr 2012, 19:14

Looks very cool!
I would have liked to see more actual gameplay scenes in the trailer though - even if it might be prototypish ;)
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Re: Codename "STARSHOOTER"

Postby Fraser » 10 Apr 2012, 02:51

Great and inspiring work. The ships look really nice and solid, they look like toys I would like to own, are you planning on releasing for android?
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Re: Codename "STARSHOOTER"

Postby vaclav.mazany » 10 Apr 2012, 07:08

are you planning on releasing for android?


yes.. Android will be the first one, for the release.
And then, hopefully in some shorter term, for iOS,PC,MAC and as a Facebok/Webgame.
But it all depends how easy it will be to test it and deploy for different platform. Definitely I'be doing it one by one, to be sure that it works as it should.
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Re: Codename "STARSHOOTER"

Postby vaclav.mazany » 15 Apr 2012, 16:50

Just to give a bit more info about what's going on with this project ;)
I'm in the middle of preparations for IndieGOGO.com campaign.

Some more info on my web.
http://www.taurris.com/node/22

Right now, I'm trying to gather any information about propagation I can get.
I'm not sure if "only" launching the campaign on indiegogo.com is enough ?
I think I can bet, that having some more propagated project all over the web is much better starting point.
But how, where ? Does anybody have some thoughts, info where is good to promote some WIP game projects, to draw attention ? Any ideas are welcome.

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Re: Codename "STARSHOOTER"

Postby error454 » 15 Apr 2012, 20:51

You did a great job with your HUD, very nice looking buttons.
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