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Question about HUD text scaling...
You feel lost? You don't understand how to use ShiVa?Question about HUD text scaling...
by mbaucco » 09 Jul 2012, 21:34
Hello,
I'm having trouble figuring out a problem with the way my text appears on my HUDs. I looked at the Hunt sample and tried to set my HUD text the same way it does, but it hasn't solved the problem.
Basically, my text does not stay constant in size. It will look fine in the editor window, but then will be too big when I maximize the screen. Sometimes it will look fine in the editor but won't look right at any size when I test. I can't seem to figure out what I'm doing wrong, can anyone offer any suggestions?
Thanks,
Matt
I'm having trouble figuring out a problem with the way my text appears on my HUDs. I looked at the Hunt sample and tried to set my HUD text the same way it does, but it hasn't solved the problem.
Basically, my text does not stay constant in size. It will look fine in the editor window, but then will be too big when I maximize the screen. Sometimes it will look fine in the editor but won't look right at any size when I test. I can't seem to figure out what I'm doing wrong, can anyone offer any suggestions?
Thanks,
Matt
- mbaucco
- Gold Boarder

- Posts: 168
Re: Question about HUD text scaling...
by RedQueen » 10 Jul 2012, 02:41
Is the hud set to Viewport Independent Aspect Ratio in its general settings??
- RedQueen
- Platinum Boarder

- Posts: 333
Re: Question about HUD text scaling...
by mbaucco » 10 Jul 2012, 04:00
No, neither viewport independent nor adjust to nearest pixel is checked.
Thanks!
Matt
Thanks!
Matt
- mbaucco
- Gold Boarder

- Posts: 168
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