ShiVa3D
SteamWorks
Windows DX9/OpenGL 2 Standalone AppsSteamWorks
by RT3d » 05 Jan 2010, 23:17
Hi all.
Is it possible to integrate shiva with the Steam framework?
Thanks in advance.
Is it possible to integrate shiva with the Steam framework?
Thanks in advance.
[b]Ricardo Teixeira[/b]
Producer and Founding Partner at [url]CodeRunners.com[/url]
Producer and Founding Partner at [url]CodeRunners.com[/url]
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RT3d - Senior Boarder

- Posts: 53
Re: SteamWorks
by NiCoX » 19 Jan 2011, 20:43
Hi,
Yes using C++ plug-ins or project export there is no problem adding additional SteamWorks libraries if any (to be honest I personally did not have a deep look at it), and for the rest this is just another marketplace.
Do you have something particular in mind that could be a potential problem?

Yes using C++ plug-ins or project export there is no problem adding additional SteamWorks libraries if any (to be honest I personally did not have a deep look at it), and for the rest this is just another marketplace.
Do you have something particular in mind that could be a potential problem?
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NiCoX - Platinum Boarder

- Posts: 5626
- Location: France
Re: SteamWorks
by RT3d » 19 Jan 2011, 22:16
SteamWorks, has stated by valve is easy to integrate. Can be done with Shiva.
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RT3d - Senior Boarder

- Posts: 53
Re: SteamWorks
by kaxig » 06 Feb 2011, 11:56
I think cross platform is one strength of ShiVa thus I'm investigating all potential marketplaces.
- kaxig
- Junior Boarder

- Posts: 38
Re: SteamWorks
by RT3d » 06 Feb 2011, 18:08
From our experience Shiva is the best engine concerning multi-platform deployments. We have tried many engines i would definitely advise this one.
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RT3d - Senior Boarder

- Posts: 53
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