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scene.setObjectTag ( ) in IOS with Device App Loader

iOS Development and xCode questions

scene.setObjectTag ( ) in IOS with Device App Loader

Postby Psykedelius » 18 Jan 2012, 17:06

hi,
I think scene.setObjectTag ( ) doesn't work on IOS using Device App Loader.
but scene.setRuntimeObjectTag () still works.

shiva 1.9.1
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Re: scene.setObjectTag ( ) in IOS with Device App Loader

Postby NiCoX » 18 Jan 2012, 18:41

Hi,

Both functions point on the same callback internally. Did you rebuild the Device App Loader application with the UAT 1.3?
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Re: scene.setObjectTag ( ) in IOS with Device App Loader

Postby pataya » 20 Feb 2012, 13:42

i have try replace setRuntimeObjectTag by setObjectTag

..SourcesAIModelsjeu_Handler_ontag.cpp(25): error C2039: 'setObjectTag'ÿ: n'est pas membre de 'S3DX::AIEngineAPI::ScenePackage' [D:UsersIAppDataLocalTemp_S3DTempBuild_amazone_Windows.s3dxprojMakeS3DEngine.vcxproj]

and i have this eror on compile
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