by redmotion » 30 May 2012, 12:34
by peter » 01 Jun 2012, 21:51
Or stonetrip could also add special bb10 sdk path, and export option for UAT. I think it shouldn't be a problem for anybody.
btw. playbook in a future will get bb10 os.
And bb10 is in 'creating' stage yet, so I think stonetrip have time.
So I think it will be a nice function, but it is not 'must have' for now.
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by redmotion » 01 Jun 2012, 22:18
by michax » 03 Jul 2012, 21:54
As for conference itself, I even noticed shiva logo as one of supported platforms during presentation, sadly they only talked about marmalade and unity.
Whole platform looks promising but i think they did to much. So many SDK's. 2 Native ones Programmers heaven. I only hope they will not end up similar to Palm.
as far as i know, everything developed with the playbook SDK will work on BB10 without problems.
During conf they told that 95% off apps should works right away. Sounds really good.
There is even support for Android APK's, HTML 5, Adobe Air. Shitloud of options, can't wait to test it in reality. During presentation i was part of Native track so only saw two SDK for C++ dev. Both looked really good and strightforward. Especialy Cascade.
by michax » 03 Jul 2012, 22:09
There is some acepptance process, looks a little shady but interesting.
My understending was if your will be accepted to their App World (for bb10), they will offer 10k$ if your app don't earn that amount during a year. But not sure if it works that way. Need to confirm.
I was close
by dreamora » 04 Jul 2012, 00:04
The recent ongoings do not exactly look like it as they are forced to kick out large parts of their staff to even stay financially fluid till the BB10 launch early 2013. By that time WP8 and Win8 RT both rolled out, backed up by the $40 Win8 upgrade offer, targeting the same business user segment that was RIMs last backbone.
I don't want to picture it black, but I don't think that even pitch black could be more black than their future forsight due to half a decade of not getting whats going on (unlike nokia where it was simply a plain stupid CEO and the decision against Symbian that will crush them)
by michax » 05 Jul 2012, 22:25
There is only problem with Native export. In that case i only see black screen. But i think It's easy stuff to fix on Stonetrip part.
by _geo_ » 11 Oct 2012, 15:23
did you have any luck with native export for OS 10?
Does anybody know if there are plans to support UAT project export for OS 10 Cascade SDK in the near future? Cascade seems to be RIMs preferred SDK for OS 10.
by psychicsoftware » 16 Oct 2012, 10:34
"The buttons inside the application doesn’t work properly"
"while testing your app, we got scaling issue image is showing to big on the screen"
This is from two different games, so it seems strange to have different errors..
by radek_ne » 16 Oct 2012, 11:14
We are currently testing all existing PlayBook applications on the Dev Alpha device, to check for compatibility. Please see below our test results and comments for your app named ...
The application didn't appear properly on the device. It appears larger than the device screen.
I suspect that it is about ViewportRotation. In Playbook is 0 or 2 and here 1 or 3 ?
I remember that when I sent the game to the Playbook ( viewportRotation 1 or 3 )then picture was rotated and bigger than the screen. That same about buttons.
application.setOption ( application.kOptionViewportRotation, ? )
But that is only speculation.
I will send my app with this cahange but at friday.
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