ShiVa3D
Updating code with new Shiva releases
Updating code with new Shiva releases
by flippout » 20 Mar 2011, 03:28
Hey all, just looking for some advice...This seemed like the most appropriate forum.
We're working with XCode-side changes quite a bit for our project. There are a few Shiva headers/.m files we've had to modify for various minor reasons. It's getting unwieldily to update whenever a new engine release happens - I've just been doing it by hand.
I think with a subversion repository (or Perforce for that matter) one could just integrate/merge.
Does anyone have any advice for doing large-scale merges like this in macOS?
Maybe there's some trick I can use with subversion to merge in changes from an unversioned directory?
We're working with XCode-side changes quite a bit for our project. There are a few Shiva headers/.m files we've had to modify for various minor reasons. It's getting unwieldily to update whenever a new engine release happens - I've just been doing it by hand.
I think with a subversion repository (or Perforce for that matter) one could just integrate/merge.
Does anyone have any advice for doing large-scale merges like this in macOS?
Maybe there's some trick I can use with subversion to merge in changes from an unversioned directory?
- flippout
- Gold Boarder

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