ShiVa3D
Compiling messes up camera location
Report bugs and issuesCompiling messes up camera location
by omgitzdpwner » 18 May 2011, 03:56
So i am making a third person game. In shiva, the camera works exactly like i want it to, behind the person where it is supposed to be. Yet, when i compile the program through the authoring tool, either for android or windows the camera comes out on top of the person looking down, instead of behind. The camera is in the wrong location! I even tried replacing the camera script with a simpler one, just staying in position at 0,10,0 that looks at the person just to test to see if that would fix it, but still to no avail. I have got the camera working correctly before, but i don't know what happened now to mess things up. Any help would be greatly appreciated!
- omgitzdpwner
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