ShiVa3D
MASH - Modern Alchemists ShiVa Libs
MASH - Modern Alchemists ShiVa Libs
by giggsy » 25 May 2011, 14:37
Modern Alchemists ShiVa Libs is a bundle of custom written ShiVa addons. All projects rely on ShiVa 1.9 and UAT 1.2 beta 7. This doesn't mean it won't work with older versions, but the docs might refer to code hockups which weren't present back then.
All code is under LGPL License. If you like our work, tell us! If not, tell us even more! Got a code fix? Tell us... you get the idea
http://code.google.com/p/ma-sh/
You can get all the files/code either from the download section or via SVN.
Currently featured libs:
Update:
Mortar - Admob Android Integration Video Tutorial: http://www.youtube.com/watch?v=MER3qi5tB18
NOTE:
At the current stage, this is possibly not for ShiVa-newbies. I'll try to answer questions, but don't have the time to answer basics such as "how do I define In-App-Purchase items in the Apple/Android backend".
We got a clean sample project + video tutorial for each lib on our todo list, but we also have to try to make a living
DISCLAIMER: if you find any cuss words, we're sorry =)
It can also be, that some parts are ugly hacking
All code is under LGPL License. If you like our work, tell us! If not, tell us even more! Got a code fix? Tell us... you get the idea
http://code.google.com/p/ma-sh/
You can get all the files/code either from the download section or via SVN.
Currently featured libs:
- MASS: In-App-Purchase for iOS and Android
- MAOF: OpenFeint for iOS and Android
- Mortar, automated AdMob for Android integration.
Update:
Mortar - Admob Android Integration Video Tutorial: http://www.youtube.com/watch?v=MER3qi5tB18
NOTE:
At the current stage, this is possibly not for ShiVa-newbies. I'll try to answer questions, but don't have the time to answer basics such as "how do I define In-App-Purchase items in the Apple/Android backend".
We got a clean sample project + video tutorial for each lib on our todo list, but we also have to try to make a living
DISCLAIMER: if you find any cuss words, we're sorry =)
It can also be, that some parts are ugly hacking
Last edited by giggsy on 24 Sep 2011, 15:34, edited 3 times in total.
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giggsy - Platinum Boarder

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shivachristy - Platinum Boarder

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Re: MASH - Modern Alchemists ShiVa Libs
by redmotion » 25 May 2011, 21:10
Great stuff guys - hope to take a look at this soon. Thanks for sharing!
Re: MASH - Modern Alchemists ShiVa Libs
by opcode » 25 May 2011, 21:32
Thanks for making this available 
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opcode - Senior Boarder

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Re: MASH - Modern Alchemists ShiVa Libs
by Bryce » 26 May 2011, 06:14
Fantastic! Thanks so much for doing this! 
NebulaCafe.com - SkyCars coming soon for iPhone and Android!Chat it up with fellow Shiva users: irc.shivaplace.com:16669 / #shiva
Re: MASH - Modern Alchemists ShiVa Libs
by ThunderZ » 26 May 2011, 07:17
Ultimate Share, really thanks.
Re: MASH - Modern Alchemists ShiVa Libs
by giggsy » 29 May 2011, 20:09
Thanks for the nice words!
As updated in the first post, we now released a first version of Mortar: Automated AdMob integration for Android: http://code.google.com/p/ma-sh/wiki/Mortar
You can see the roadmap where it's going to...but I can't say how much time I find to work on it (more a weekend-project
)
Disclaimer: as I sort of know how to code in AS3, this was my first flex project... and it's more like "lets get it done" than nice coding - but it should work ^^
I also welcome any svn-patch files =)
As updated in the first post, we now released a first version of Mortar: Automated AdMob integration for Android: http://code.google.com/p/ma-sh/wiki/Mortar
You can see the roadmap where it's going to...but I can't say how much time I find to work on it (more a weekend-project
Disclaimer: as I sort of know how to code in AS3, this was my first flex project... and it's more like "lets get it done" than nice coding - but it should work ^^
I also welcome any svn-patch files =)
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giggsy - Platinum Boarder

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Re: MASH - Modern Alchemists ShiVa Libs
by giggsy » 29 May 2011, 20:58
I doubt it.
@OpenFeint: maybe with upcoming OFConnect http://www.openfeint.com/developers/of_connect
@AdMob: since it's google, I'm not sure. They e.g. don't allow AdSense in Apps (meaning PC apps) ... you'd have to check their EULA
@OpenFeint: maybe with upcoming OFConnect http://www.openfeint.com/developers/of_connect
@AdMob: since it's google, I'm not sure. They e.g. don't allow AdSense in Apps (meaning PC apps) ... you'd have to check their EULA
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giggsy - Platinum Boarder

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Re: MASH - Modern Alchemists ShiVa Libs
by neilb » 30 May 2011, 07:00
Thanks giggsy
Unfortunately, I've hit a problem. I've installed air and mortar. When I hit the Integrate Admob button, it runs and until it finishes patching then says "Something went wrong. Please dial" etc.
These are the last four lines of the log
Looking at the Mortar page, the only thing I haven't done is "s3dx folder must be updated with every new UAT version by yourself!" because I don't know what that means. Am I supposed to copy something into the android project before running Mortar?
Unfortunately, I've hit a problem. I've installed air and mortar. When I hit the Integrate Admob button, it runs and until it finishes patching then says "Something went wrong. Please dial" etc.
These are the last four lines of the log
- Code: Select all
Patching Admob related file: .classpath
Patching Admob related file:SolarExplorer.java
Patching Admob related file:AndroidManifest.xml
Patching Admob related file:S3DClient.cpp
Looking at the Mortar page, the only thing I haven't done is "s3dx folder must be updated with every new UAT version by yourself!" because I don't know what that means. Am I supposed to copy something into the android project before running Mortar?
Re: MASH - Modern Alchemists ShiVa Libs
by giggsy » 30 May 2011, 07:21
What uat version are you using?
You need at least UAT 1.2 beta 7, as it introduces some code hookups...
You need at least UAT 1.2 beta 7, as it introduces some code hookups...
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giggsy - Platinum Boarder

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Re: MASH - Modern Alchemists ShiVa Libs
by neilb » 30 May 2011, 07:35
I've got UAT v1.2beta7 installed.
Strange, I just shut Mortar, re-opened it and the patching worked.
I had tried several times previously before with various errors that I resolved. Perhaps there's some error flag that doesn't get reset unless the app is re-opened?
Great work by the way.
Strange, I just shut Mortar, re-opened it and the patching worked.
I had tried several times previously before with various errors that I resolved. Perhaps there's some error flag that doesn't get reset unless the app is re-opened?
Great work by the way.
