ShiVa3D
Rendermap colors
All That RemainsRendermap colors
by roy_nahra » 09 Oct 2011, 10:40
HI,
i am making a game which has static objects like walls and a floor and dynamics objects (tanks). The tanks move about the map. I created a mini map of the scene by using the following tutorial:
http://www.stonetrip.com/developer/221-how-to-3d-hud-creation
It works fine and everything is perfect except that the tanks all show up gray. They have different textures and materials and colors but they all appear the same shade of gray in the HUD.
I need to get this fixed but have no idea what to do. Any ideas?
Thanks
i am making a game which has static objects like walls and a floor and dynamics objects (tanks). The tanks move about the map. I created a mini map of the scene by using the following tutorial:
http://www.stonetrip.com/developer/221-how-to-3d-hud-creation
It works fine and everything is perfect except that the tanks all show up gray. They have different textures and materials and colors but they all appear the same shade of gray in the HUD.
I need to get this fixed but have no idea what to do. Any ideas?
Thanks
- roy_nahra
- Junior Boarder

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