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Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

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Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

Postby atangeo » 13 Oct 2010, 15:05

Atangeo Balancer, a popular tool to optimize and simplify 3D models, is now available for Mac OS X as a Beta release. The Mac version is identical to the Windows one in terms of look and feel, and all the functionality. Check it out, all your feedback is highly appreciated.

The latest update of Atangeo Balancer for Windows includes a cool feature to lock individual vertices to fine tune simplification results, and some nice enhancements like UV mapping foldover prevention and mouse navigation customization to match your favorite authoring application.

Atangeo Balancer technology is now also available as an SDK, which is 32bit and 64bit binary libraries for both Windows and Mac OS X.

Link: http://www.atangeo.com/
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Re: Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

Postby atangeo » 13 Nov 2010, 14:27

Balancer for Mac is now officially released !!!

The Windows version has been also updated
with some improvements to visualization and navigation.

Balancer comes now with both 32 bit and 64 bit binaries
on both Windows and Mac OS X.

Link: http://www.atangeo.com/
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Re: Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

Postby shivachristy » 27 Nov 2010, 10:10

This is a really good product. You get my recommendation.

works with .obj in the lite version upto 15k polys.
http://cur.lv/1x0wx via an ad! Thanks
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Re: Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

Postby atangeo » 19 Jan 2011, 15:13

Balancer 1.2 is available!
Now you can control face densities for selective reduction rate of
different groups/meshes/sub-meshes. For example, you can set
density of 5 to the head group of your model, to increase the density
of the head vertices roughly 5 times.
See this user guide page here: http://www.atangeo.com/guide/density

Enjoy
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Re: Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

Postby shivachristy » 13 Oct 2011, 17:45

also found a poly reducer in blender (free) and unwrap3d 50 dollars.
http://cur.lv/1x0wx via an ad! Thanks
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Re: Optimize 3D models: Atangeo Balancer for Mac, SDK, updates

Postby djey » 13 Oct 2011, 19:23

Also recommend Balancer, I use it since last year. Really a great tool!
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