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Microphone loud level (iOS, Android)
All about the StoneScriptMicrophone loud level (iOS, Android)
by vklymenko » 25 Jan 2012, 12:35
Hi there,
I was wanting to implement a cool feature into my game: if player screams into microphone - something happens there with game characters...
so I was wonder will internal engine's functions will handle it for iOS and/or android or should I check about that with xCode+iPhone + callbacks for iOS at least. Any way will works for me, but curious anyway.. : ) thanks in advance for any code snippets : )
edit: ok, I tested on PC and iPad1. on pc its instantly, and a small latency on ipad, but I guess its because openAL, and anyway it works for me. I haven't tried on android etc, but I guess it will be as on ipad? (would be great : )
I was wanting to implement a cool feature into my game: if player screams into microphone - something happens there with game characters...
so I was wonder will internal engine's functions will handle it for iOS and/or android or should I check about that with xCode+iPhone + callbacks for iOS at least. Any way will works for me, but curious anyway.. : ) thanks in advance for any code snippets : )
edit: ok, I tested on PC and iPad1. on pc its instantly, and a small latency on ipad, but I guess its because openAL, and anyway it works for me. I haven't tried on android etc, but I guess it will be as on ipad? (would be great : )
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