ShiVa3D
Demo code
Paste down any little snippets or request a new one.Re: Demo code
by kalango » 17 Dec 2011, 18:54
You could register an Enviroment Variable to a server or into a file and then read it from there. While the game is running you must increment the variable value and save it after each seccond or minute passed (so the user cant cheat finishing the game proccess or something).
--KaLanGO!
Re: Demo code
by vince_3d » 30 Dec 2011, 02:07
Thaks for your help, but unfortunately I'm not coder.
I will need more concrete stuff.
Hope you guys can help!!
I will need more concrete stuff.
Hope you guys can help!!
Re: Demo code
by dtr1au » 04 Jan 2012, 00:41
You really need a coder to implement this for you.
Can be done easily, but it needs some scripting knowledge to do it.
How kalango has said is in my opinion a good solid way to do a play-time based demo.
The scripting language is very easy, and you don't need to be a full blown programmer to understand it. If you have the time i'd spend a week or two learning.
Can be done easily, but it needs some scripting knowledge to do it.
How kalango has said is in my opinion a good solid way to do a play-time based demo.
The scripting language is very easy, and you don't need to be a full blown programmer to understand it. If you have the time i'd spend a week or two learning.
Re: Demo code
by dbladez » 11 Jan 2012, 20:05
From my understanding for iOS this is not allowed and would cause the app to be rejected, although I've only read this and never actually attempted it myself.
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