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24th February, 2011 in Scripting

This tutorial will help you to make a similar iPhone loader in your ShiVa project.

24th February, 2011 in Scripting

This tutorial learns how to create a similar selection like RTS games. That’s use HUD, AI, scenes and models notions.

22nd February, 2011 in HUD

How to make and use an Atlas in your HUD to optimize your game.

3rd February, 2011 in Blog

Developed by Modern Alchemists
Released – January 2011
Used ShiVa3D for – iOS, Android and ShiVa3D Webplayer

24th January, 2011 in Blog

ShiVa3D developers can now port their games to the full list of Airplay supported mobile platforms : Windows Mobile, Bada and Symbian.

20th January, 2011 in Blog

Improved synchronisation is just one of the upgrades to come in the next iteration of ShiVa3D.

6th January, 2011 in Blog

Selected as one of the young professionals shaping the future of games in Develop magazine’s annual 30 Under 30 feature.

4th January, 2011 in Blog

Seoul-based G3 Studio will provide sales, support and training for Korea-based Shiva3D developers.

21st December, 2010 in Blog

Very little tweaking required to make games created with ShiVa3D suitable for the new Mac App Store

16th December, 2010 in Blog

Mobilebus offers translation and ratification service for western developers.

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