From Sculptris to Blender to ShiVa
From ShiVa Wiki
Contents |
Programs required
This tutorial has been written for
- Blender 2.54 latest beta,
- a modelling app of your choice (here: heagon 2)
- and sculptris.
- Rapidly prototype your model with sculptris,
- retopologize, make materials, rig, skin and animate with blender,
- then export to collada.
Workflow
Sculptris
Modelling Program of your Choice
...here, hexagon 2:
Blender
ShiVa
Final Result
Credits
user "manou", 31 Oct 2010














