December 6th, 2010Welcome to the ShiVa 3D Development NewsletterDear Friends, Welcome to the fourth edition of the ShiVa3D newsletter ...our digest of recent new and forthcoming events at and around Stonetrip. Since the last newsletter we've been working round the clock on ShiVa3D 1.9 – firstly to ensure that the launch on November 2 went smoothly. Since then, we've been busy updating our documentation and preparing tutorials. I'd also like to thank everyone who attended the two webinars we held to go through the features of 1.9 – if you missed these sessions, we will be posting the recording online. In this edition, we have news of a special offer for ShiVa developers from Mixamo and an update on games powered by ShiVa3D, and also some very exciting news as we announce our first ever ShiVa3D Awards. See the section in this newsletter and on our website to find out how you can be in with a chance of winning. Always good to Torque You can get in touch with us too on Twitter – follow @stonetrip – and our Stonetrip Facebook group at www.facebook.com/stonetrip. Come and get talking to us! Best wishes,Philip Belhassen, Stonetrip CEO |

Mixamo offers all ShiVa3D users 50% off in celebration of v1.9 releaseMixamo is a 3D animation service that makes it incredibly easy to animate any 3D characters within minutes. Mixamo partnered with Stonetrip a while back in order to give all ShiVa3D users the ability to create amazing animations for their 3D games. Now, following ShiVa3D 1.9's recent release, Mixamo has a new offer for ShiVa3D developers.
In this limited time promotion, you can get 50% off all Mixamo animations from now until the end of December 2010! Simply use the code CELEBRATESHIVA19 when you create your account on the Stonetrip/ShiVa3D page on the Mixamo site or at checkout, and take advantage of Mixamo's powerful real-time customisation and automatic retargeting capabilities. Learn more about the Mixamo/ShiVa3D workflow at http://www.mixamo.com/c/stonetrip, or contact Mixamo at contact@mixamo.com any time for any questions you have. |

Android games in South KoreaSouth Korea has one of the biggest - and fastest-growing - markets for Android games in the world. Yet you won't find any games on Google's Android Market in South Korea. Korean regulations mean that any game for sale in the country must be ratified by the Korean Game Rating Board, and submitted by a Korean publisher. Stonetrip is keen that its ShiVa3D developers maximise their chances of being published in as many territories as possible and we can help put you in touch with one fo the biggest mobile game publisher in South Korea, Mobilebus, which is looking for partners outside South Korea. In addition to helping with the testing and age rating process, they also provide a translation into Korean service. Once approved, they will publish third party games in local Android outlets such as the SKT Tstore, the apps store for SK Telekom, which is Korea's biggest (? Rebecka) network operator with 2.6 million customers in 2010, projected to reach 5 million in Q2 2011 with the massive popularity of handsets such as the Samsung Galaxy series, and LG's Optimus range. If you're interested, contact Mobilebus's CEO John Lee at lee@mobilebus.co.kr for further details. |
![]() Games bulletinThis month's selection of new games, all powered by ShiVa3D. We've got two great additions to the iPhone store here, plus a look at the award-winning Crusade Of Destiny, the 3D RPG created using ShiVa3D which has been an international hit on iPhone, Android and Palm webOS . Putki Tunnel Addiction
Dexterity
![]() The other Palm d'Or ...Great news from HP Palm – the handheld platform holder made its PDK Hot Apps awards last month and the ShiVa3D-powered RPG Crusade Of Destiny won a cool $50,000. Crusade Of Destiny is essentially the work of one man, Jopacus J Parrott, who wanted to create a true 3D RPG for mobile platforms having been inspired by games such as Legend of Zelda. An experienced artist, programmer and musician, Jopacus wanted to find a way to bring all the different game disciplines together quickly and smoothly. He found ShiVa3d ideal for the job. "ShiVa3D enabled me to put everything together in my game. In my opinion it's the perfect development engine because it allows you to do almost everything from within the interface without having to leave the engine. You write code and you can instantly run it from within the engine which reduces development time very efficiently."
Jopacus also found ShiVa3D easy to pick up once he had grasped its basic principles: "It only took me about two weeks to learn how to use ShiVa3D. I knew C++ and Java but had never coded anything in the Lua scripting language before. After two weeks of learning ShiVa3D, using the example tutorials, I was ready to start working on Crusade Of Destiny." The game was an instant success. First released on iPhone, it shot into the App Store's What;s Hot list within a couple of weeks of launch. On Android it went into the Top Paid category in Android Market back in May, and remains there to this day. On HP Palm webOS it went to number one in the Hot Apps Leaderboard following its release in July 2010; then, last month came the news that Crusade Of Destiny had won the Hot Apps award of $50,000. You can read more about Jopacus J Parrott's experience in creating Crusade Of Destiny in this case study on the Stonetrip developer site. ![]() ShiVa3D AwardsShiVa3D Awards Categories
Which games are eligible How to enter Awards These details and the entry form are on the website at http://www.stonetrip.com/developer/awards/. Good luck – we look forward to hearing from you! |
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