Physics engine
ShiVa includes an integrated ODE dynamic engine, allowing you to simulate physical interactions between objects in an impressively realistic way.
Physics capabilities
Rigid bodies, joints and user-defined collision meshes
Add impulses and forces
Material surface id
Built-in attributes editor for dynamics
Collision meshes
Support for polygonal collision meshes, including:
- Static or moving meshes
- Robust and optimized ray-casting
- Unlimited size and number of faces
Rigid bodies
Realistic and robust rigid body simulation:
- Management of physical parameters (form, mass, friction, bounce, etc.)
- Management of linear and angular forces, fields and impulses
- Management of collisions.
Joints
Connection system between several rigid bodies, including:
- Simple joints (universal, spring, hinge, slider, etc.),
- Complex joints (car axle, etc.),
- Motor joints.
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