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ShiVa Editor

Module concept

ShiVa, like the Hindu God, is a transformer. It transforms your assets into 3D real-time applications using its multiple arms, known as modules.
There is a module for each major function, with 21 in total.
Create your own innovative interface, selecting only the modules you need for a specific task.
The ShiVa editor has a productive interface and is a “What you see is what you play” (WYSIWYP) tool with built-in advanced tools. You only need one piece of software to do everything.

ShiVa, the WYSIWYP editor

General

Game Editor to handle all your data assets.
The Game Editor is the masterpiece of your application.
Data Explorer to browse your assets.
Scene Viewer to display and edit 3D content.
Attributes Editor to edit common properties.

Design

NavMesh Editor to create path-finding.
Material Editor to create advanced shaders.
Ambience Editor to create your atmosphere
Particle and Trail Editor to add spectacular SFX.
HUD Editor to create your 2D interface
Terrain Editor to create vast landscapes


Animation

AnimClip Editor to create object animations.
Create, edit, smooth and delete animation curves.

Code

AIModel Editor to declare variables, functions, states and handlers.
Script Editor to write scripts in Lua language.

Preview

Performance Reporter to analyze your fps with tons of engine counters
This module is only available in the Advanced edition.