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ShiVa Roadmap
Short-term and long-term goals for ShiVa technology.
3D engine development, new server features, player updates, etc.

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ShiVa Editor
Physics engine improvements
Dynamic omni-directional shadows
Particle engine improvements
Terrain dynamic layers
Dynamic sky
Mac OS X and Linux editors
Ongoing improvements
Ever more target platforms
Ever more samples and frameworks
ShiVa Server
Advanced tool
Graphical administration
ShiVa Engine SDK
Lua API extension
Resource access ( meshes, textures, etc.)